The Vault.
A collection of research, systems, and digital architecture built over the years.
Digital Tools & Climate Change Education
Investigated the transformative potential of digital technologies to enrich climate change education (CCE) and foster climate literacy. Using a constructivist framework and multimodal discourse analysis, this research evaluated visual, auditory, and interactive elements across extensive digital platforms. The core findings proved that gamification bridges the gap between complex climate data and student comprehension, while simultaneously exposing critical industry gaps in gender representation and inclusive design.
Evaluated Gamified Platforms & EdTech Tools
Click on any category to access the hidden directory of platforms, complete with mechanical breakdowns and direct access links.
๐ Policy & Simulation Platforms (Browser-Based, Free)
En-ROADS Climate Solutions Simulator
Overview: Developed by Climate Interactive and MIT Sloan, revealing how policy and tech choices shape the planet's futureโfrom global temperature to GDP. Used by 1.4M+ people.
How to Play: Users adjust sliders for energy supply, transport, and economic growth. The system instantly calculates the global temperature change by 2100. Pairs with the 'Climate Action Simulation' role-playing format.
Climate Action Simulation (CAS)
Overview: A live-action role-playing game where participants negotiate a global climate treaty.
How to Play: Players take on roles of government officials, industry leaders, and advocates, working together at a simulated UN summit to limit global warming.
Survive the Century
Overview: Created with the National Socio-Environmental Synthesis Center, taking players through different climate action scenarios based on real science.
How to Play: A narrative-driven interactive fiction. You make political, environmental, and social choices as a global editor over the next 100 years, observing the cascading impacts.
The FT Climate Game
Overview: Created by the Financial Times, backed by real FT/IEA data. Sleek, newsy, and tense.
How to Play: Challenges you to reach net zero by 2050 by simulating energy management decisions starting from 2021, cutting COโ emissions across major sectors.
The Road to 10 Gigatons
Overview: Requires players to experiment with atmospheric carbon removal solutions to meet IPCC goals.
How to Play: Move markers on different types of carbon removal systems to see what combination would remove 10 gigatons of carbon from the atmosphere by 2050.
๐ฎ Steam / PC Games
Terra Nil
Overview: A reverse city-builder focused on ecosystem restoration. Rated 9/10.
How to Play: Transform barren landscapes into thriving ecosystems by restoring forests and fauna. End the game by recycling all machinery, leaving no human trace behind.
Beecarbonize
Overview: A highly replayable card strategy game where carbon emissions are your opponent.
How to Play: Research tech, enact policies, and modernize industry using game cards representing real inventions and climate science to avert catastrophe.
The Climate Trail
Overview: An RPG adventure survival game set in a climate-ravaged America. 100% free.
How to Play: Flee north with limited resources while learning about the harsh realities of wildfires, drought, and climate displacement.
Fate of the World
Overview: Global strategy sim with climate science by Dr. Myles Allen of Oxford.
How to Play: Balance protecting Earth's resources against a growing population demanding food, power, and living space across a 200-year timeline.
Eco
Overview: Multiplayer civilization builder supported by a massive community sharing sustainability tips.
How to Play: Collaborate to build a civilization capable of stopping a meteorโbut if your pollution destroys the ecosystem before the meteor hits, the whole server loses.
๐งช NASA & Science Agency Platforms
NASA Climate Kids
Overview: A suite of mini-games and interactives designed to make climate history and renewable energy accessible.
How to Play: Play through modules like 'Go Green' and 'OFFSET' to balance the global carbon cycle and complete satellite-based Earth science missions.
NASA Eyes on the Earth
Overview: A powerful 3D visualization app to monitor Earth's vital signs.
How to Play: Interact with a 3D globe to track real-time satellite data on sea level height, atmospheric COโ concentrations, and Antarctic ozone depletion.
๐ Collaborative / Workshop Platforms
Climate Fresk
Overview: Engaged over 2 million participants and trained 90k+ facilitators globally.
How to Play: A card-based workshop where groups arrange 42 cards to map out the cause-and-effect relationships of climate change based on IPCC reports.
CO2peration
Overview: Interactive climate science game exploring why Earth has a water-rich surface.
How to Play: Play as a particle of sunlight (a photon) on fact-finding missions across the solar system, discovering climate mechanics with zero political framing.
๐ฒ Notable Board Games
Daybreak
Overview: Co-op board game by the creator of Pandemic.
How to Play: Work together to deploy technologies (from walkable cities to methane removal) to cut emissions and survive disasters. Cards feature QR codes linking to real science.
Catan: New Energies
Overview: A sustainable spin on the classic Catan formula.
How to Play: Build power plants using fossil fuels for quick expansion, but manage the ensuing pollution which can devastate societies and prematurely end the game.
Keep Cool
Overview: Proven by studies to increase players' sense of responsibility for sustainability.
How to Play: Represent groups of countries choosing growth strategies, balancing necessary climate protection against aggressive lobby interests.
E-Learning Infrastructure & Crisis Resilience
A comprehensive structural and socio-economic analysis of e-learning during the COVID-19 pandemic in Bangladesh. This thesis required deploying mixed-methods online surveys to evaluate how students and educators adapted to unprecedented technological shifts. The research deeply analyzed the national 'Digital Divide', the severe psychological impacts of isolated learning, and the cost barriers of broadband penetration in rural sectors. It mapped out how infrastructural pillars stepped in to prevent the total collapse of the educational system, ultimately predicting the persistence of hybrid e-learning models as a permanent 'new normal'.
[ Evaluated Crisis Infrastructure & EdTech Platforms ]
๐๏ธ National & Government Infrastructure
Sangsad TV (Amar Ghore Amar School)
State-run television broadcasting recorded lessons to rural areas to bypass severe internet affordability and broadband penetration gaps.
MuktoPaath
The national e-learning platform of Bangladesh. Scaled massively during the pandemic to provide certification and training for educators transitioning to digital pedagogy.
BdREN (Bangladesh Research & Education Network)
Provided highly subsidized data access and enterprise Zoom network infrastructure to university students to prevent higher-education collapse.
๐ฑ Private EdTech & Global Frameworks
10 Minute School
The largest EdTech platform in Bangladesh. Bridged remote learning gaps through localized video content, gamified quizzes, and highly accessible mobile-first interfaces.
Shikho
Emerging hyper-localized digital learning platform utilizing gamification, interactive lessons, and micro-learning adapted specifically for the national curriculum.
Synchronous Global Frameworks (Zoom/Teams)
Evaluation of the socio-psychological impact of prolonged reliance on global video conferencing tools among students facing severe local bandwidth constraints.
[ Software Engineering & Browser Architecture ]
EXECUTE_PROCESS: Tab_Hoarder.exe
A custom web-component game I built. Try to collect tabs without running out of memory.